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keepersouha ([personal profile] keepersouha) wrote2027-01-08 10:05 pm

[Massive CAC Reference Post]



|Ally of Justice - Intercept Attacker|001|CAC|Machine/Synchro/Effect|Dark|8||2800|2000|1 Tuner Monster + 1 or more non-tuner monsters - This card cannot be destroyed in battle by a LIGHT monster. When this card battles: after damage calculation, increase it's attack by 500.|0|
|Me'er the Horned Beast|002|CAC|Beast/Tuner/Effect|Dark|4||800|1600|If this card is sent to the Graveyard for a Synchro Summon: send the top 2 cards of your opponent's Deck to the Graveyard.|0|
|Ghost of Fled Time|003|CAC|Fiend/Xyz/Effect|5||2000|700|2 or more Level 5 LIGHT Monsters - This card gains 300x ATK for each Material attached to this card. Once per turn, during either player's turn: You can detach one material to target one monster on the field; banish it. If this card has no Materials attached to it, and it is targeted for an attack: Banish it, and end the Battle Phase.|0|
|Ally of Justice Quick Striker|004|CAC|Machine|Dark|4||2000|100|An Ally of Justice known for his brutal hits. He moves around in battle so fast, he can't be seen by the untrained eye!|0|
|Shining Quillbolt Hedgehog|005|CAC|Machine/Effect/Synchro/Tuner|Earth|5||2000|2000|1 Tuner + "Quillbolt Hedgehog" - Once per turn: You can discard any number of cards from your hand and activate one of the following effects: - Increase the Level of 1 face-up monster on the field by the number of cards discarded. - Decrease the Level of 1 face-up monster on the field by the number of cards discarded.|0|
|Ally of Justice - Rising Sun Attacker|006|CAC|Machine/Synchro/Effect|Dark|12||3800|2500|1 Tuner Synchro Monster + "Ally of Justice - Intercept Attacker" - This card can be Synchro Summoned during your opponent's turn. This card can not be affected by Trap Cards. Once per turn: if this card is targetted by an effect during the main phase, you can negate that effect and inflict 800 damage to your opponent. If this card's attack is negated: It can attack again.|0|
|Alternative Number 24 - Archer of Absolute Sorrow|007|CAC|Warrior/Xyz/Effect|Light|5||2600|1700|2 level 5 Monsters - Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster on the field; banish that target. During the End Phase of that player's next turn: Return the card banished by this effect, in the same Battle Position, and reduce it's ATK and DEF to 0.|0|
|Alternative Number C24 - Archer of Absolute End|008|CAC|Warrior/Xyz/Effect|Light|5||2600|1700|3 Level 5 LIGHT monsters - If your Life Points are 1000 or more, this card's effects are negated. You can Xyz Summon this card by using a "Number 24: Archer of Absolute Sorrow" you control as the Xyz Material (Xyz Materials attached to that monster also become Xyz Materials on this card). You can detach one Xyz Material from this card; target one monster on the field and banish them; inflict damage equal to the ATK of the monster that is banished by this card's effect.|0|
|Alternative Number 13 - Black-Cape Shield|009|CAC|Fiend/Xyz/Effect|Dark|4||1800|3000|3 Level 4 monsters - Once per turn: You can detach 1 Xyz Material from this card; take control of 1 monster your opponent controls, but it is changed to face-up Defense Position, its effects are negated, and you cannot change its battle position. If you would take damage (by battle or card effect): You can Tribute 1 monster you control; negate that damage.|0|
|Artifact Ancile|010|CAC|Fairy/Xyz/Effect|Light|5||1800|3200|Materials: 2 Level 5 Monsters / Monster Effect: Once per turn, during either player's turn, you can activate 1 of these effects. - If an effect which targets a monster is activated by your opponent: You can detach 1 Xyz Material from this card; that card's effect becomes "Your opponent draws one card." - You can detach 1 Xyz Material from this card; monsters you control cannot be destroyed by battle or card effects until the End Phase of this turn.|0|
|Artifact Calling|011|CAC|Spell Card|Spell||Continuous|||Once per turn, you can discard 1 card from your hand and Special Summon 1 "Artifact" monster from your deck in face-up Attack Position with its effect negated. You cannot Xyz Summon, except by using "Artifact" monsters as Xyz Material. When an "Artifact" monster you control is targeted for an attack: Pay half of your life points to end the Battle Phase.|0|
|Gem-Knight Melanite|012|CAC|Pyro/Tuner|Dark|4||2000|0|A warrior of justice who seldom accepts help, many fear him for his brutal fighting style and his black burning fists. However, he can be counted on to get the job done.|0|
|Black Gem Wulfenite|013|CAC|Beast-Warrior|Dark|4||2000|0|A savage beast from the darkest forest of the netherworld, its hide is covered in the rarest jewels of the abyss. Its said it serves a dark master, and the gems glistening all over its body are a gift for its loyalty.|0|
|Black Gem Chrsyoberyl Dragon|014|CAC|Dragon|Dark|4||2000|0|A savage dragon from the fire-capped mountains of the netherworld, its claws can smash even the hardest shields of the pit. The finest of its jewels are a prize from its dark master, who rewards those loyal to him with various gifts.|0|
|Black Gem Diamond Dragon|015|CAC|Dragon|Dark|8||2900|0|A legendary creature from the gloomiest wastes of the netherworld, its roar is a dirge that signals the oblivion of the poor soul that dares approach it. It's said it is one of the most beloved pets of its dark master, who adorns its body with the most precious jewels of the void.|0|
|Black Gem Obsibunny|016|CAC|Machine/Effect|Dark|2||900|0|FLIP: Discard 1 card from your hand, and if you do, draw 1 card. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Black Gem Obsibuny" from your hand or Deck in face-down Defense Position.|0|
|Black Gem Tanzanite|017|CAC|Beast/Effect|Dark|2||300|0|FLIP: You can select 1 card on the field, and banish it. Send the top 3 cards of your Deck to the Graveyard.|0|
|Black Gem Rabbit|018|CAC|Beast/Effect|Dark|4||400|0|This card cannot be Special Summoned from your Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower DARK monsters with the same name from your Deck. Destroy them during the End Phase. Those monsters can only be used as Materials or Tributed for the Summon of a DARK monster. The effect of "Black Gem Rabbit" can only be activated once per turn.|0|
|Black Gem Nuumite|019|CAC|Rock/Effect|Dark|3||1000|0|Target this card you control and 1 card in your hand; banish both of them, and if you do, Special Summon 2 "Black Gem Nuumite" from your Deck in face-up Attack Position. You can only activate this effect of "Black Gem Nuumite" once per turn. This card cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.|0|
|Black Gem Star Diopside|020|CAC|Rock/Effect|Dark|3||1200|0|When this card is Summoned: You can target 3 of your banished cards; return them to the Deck, and if you do, draw 1 card. You can only activate the effect of "Black Gem Star Dioposide" once per turn.|0|
|Gem-Knight Black Pearl|021|CAC|Rock/Xyz/Effect|Dark|4||2700|0|2 Level 4 Monsters - Once per turn: You can detach 1 Xyz material from this card, then banish 2 Monster Cards from your Graveyard; draw 2 cards.|0|
|Black Gem Diamond Wolf|022|CAC|Beast/Xyz/Effect|Dark|4||2100|0|2 Level 4 Monsters - Once per turn: You can detach 1 Xyz Material from this card, then target 1 DARK monster you control and 1 other card on the field; banish them.|0|
|Black Gem Spinel|023|CAC|Fiend/Synchro/Effect|Dark|6||2400|0|1 Tuner + 1 or more non-Tuner Monsters - Once per turn: You can target 1 monster your opponent controls; that target's DEF becomes 0.|0|
|Black Gem Iolite|024|CAC|Fiend/Synchro/Effect|Dark|7||2600|0|1 Tuner + 1 or more non-Tuner Monsters - Once per turn: Target one monster you control. That monster gains piercing until the End Phase of this turn. You may only attack with that monster this turn.|0|
|Black Gem Star Shatter|025|CAC|Spell Card|Spell||Continuous|||When a monster with 0 DEF is destroyed by battle: You can draw 1 card. You can only control 1 "Black Gem Star Shatter".|0|
|Ticket to the Midnight Exhibit|026|CAC|Spell Card|Spell||Normal|||Activate 1 of the following effects. - 1) Add 1 "Black Gem" Normal Monster from your Deck to your hand. 2) Add 1 Level 3 or lower "Black Gem" Effect Monster from your Deck to your hand. - If this face-down card is destroyed by your opponent's card effect: You can draw 1 card. You can only activate 1 "Ticket to the Midnight Exhibit" effect per turn, and only once that turn.|0|
|Netherworld Security|027|CAC|Spell Card|Spell||Normal|||If you control a DARK Xyz or Synchro Monster: You can banish 3 "Black Gem" monsters from your Graveyard; destroy all face-up Spell/Trap Cards on the field, and if you do, discard 1 card, then draw 1 card.|0|
|Black Gem Bomb|028|CAC|Trap Card|Trap||Normal|||If you control a DARK Xyz or Synchro Monster with 2500 or more ATK and your Life Points are 2000 or less: You can banish this card from your Graveyard and all cards in your hand and on your side of the field; both player's Life Points becomes 0.|0|
|Diviner of Black Gems|029|CAC|Fiend/Effect/XYZ|Dark|3||2000|0|2 Level 3 DARK Monsters - This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; send the top 5 cards of your opponent's Deck to the Graveyard.|0|
|Black Gem Sunset Ruby|030|CAC|Fiend/Synchro/Effect|Dark|8||2900|0|1 Tuner Monster + 1 or more Non-Tuner Monsters - Once per turn: you can halve this monster's ATK until the End Phase of this turn to attack again. When this card is removed from the field by your opponent's card effect: switch one monster your opponent controls to Defense Position, and lower it's DEF to 0. That monster cannot switch battle positions as long as it's face-up on the field.|0|
|Underground Appraisal|031|CAC|Spell Card|Spell||Normal|||Add one Spell Card from your deck to your hand, and then shuffle, and discard the top three cards of your deck. You cannot activate the card added to your hand until your next turn.|0|
|The Midnight Exhibit|032|CAC|Spell Card|Spell||Field|||Every time a monster with 0 DEF is destroyed: Add one counter to this field. DARK monsters you control gain 100 ATK for each counter. You can target one monster you control, and remove any number of counters from this field: increase or decrease that monster's Level by the number of counters removed. If this card would be destroyed, you can remove one counter instead to negate it's destruction.|0|
|Glacier Hawk|033|CAC|Winged Beast/Effect|Water|5||2000|1500|If you control two face-up WATER-attribute monsters: you can special summon this monster from your hand to your side of the field. Once per turn: discard one card from your hand; all WATER-attribute monsters face-up on your side of the field become Level 5 until the End Phase of this turn. During the End Phase of this turn: Destroy any face-up monsters that were affected by this.|0|
|Chilling Crow|034|CAC|Winged Beast/Effect|Water|4||1300|1000|If this card is sent from your hand to the Graveyard: You may Special Summon 1 Level 4 or lower WATER-attribute monster from your deck in Attack Position. You cannot use the Special Summoned monster for Synchro Summoning.|0|
|Cold Sparrow|035|CAC|Winged Beast/Effect|Water|3||1000|600|If this card is in the Graveyard while you control a face-up WATER-attribute monster: Banish it, and target up to two WATER-attribute monsters you control. Declare a Level from 1 to 8. Until the End Phase of this turn: the targeted monsters Levels are the declared Level.|0|
|Ice Storm Swallow|036|CAC|Winged Beast/Effect|Water|4||1500|900|Pay 500 LP: you may special summon this card from your hand. If this card is in your graveyard: you can pay 800 LP to add it from your graveyard to your hand. You can only use each effect of "Ice Storm Swallow" once per turn.|0|
|Sealed Temple of the Dragons|037|CAC|Spell Card|Spell||Continuous|||Once per turn, during your first Main Phase only: you can detach one material from a Rank 8 Dragon-type XYZ monster you control, to special summon a Rank 8 Dragon-type XYZ monster from your Extra deck; attach the targeted monster and any remaining materials to the special summoned monster as a material. (This counts as an XYZ Summon.)|0|
|Breaking the Seal|038|CAC|Spell Card|Spell||Normal|||Activate only if you control a Rank 8 Dragon-type XYZ monster. Target two Dragon-type monsters in your graveyard, and one face-up Dragon-type XYZ monster: attach the two monsters to the XYZ monster as materials. You cannot attack with that monster the turn you activate this effect.|0|
|Legendary Rewards|039|CAC|Spell Card|Spell||Quick-Play|||During the end phase of your turn, you can activate this card. If you XYZ Summoned a Dragon-type monster this turn, you may draw one card for each XYZ Summon.|0|
|Photon Raikiri|040|CAC|Thunder/Effect|Light|4||1600|1000|Once per turn: You can attach as many "Photon Raikiri" from your hand as possible to one face-up "Number" Xyz Monster on the field. If there is a "Photon Raikiri" in your graveyard, you can release this card you control; destroy 1 face-up Spell or Trap card on the field.|0|
|Aromage Rose|041|CAC|Plant/Fusion/Effect|Wind|6||2500|1000|Two "Aromage" monsters of different attributes. - Must first be Fusion Summoned with the above Fusion Materials. While your LP is higher than your opponents: your opponent cannot set spell or trap cards. Once per turn, if you gain LP: Target one "Aromage" in your graveyard; special summon it, but it cannot attack until the end phase of your turn.|0|
|Aromage Heliotrope|042|CAC|Plant/Fusion/Effect|Dark|5||900|2500|Two "Aromage" monsters of different attributes. - Must first be Fusion Summoned with the above Fusion Materials. While your LP is higher than your opponents: Plant-type monsters on your side of the field gain 500 ATK and DEF. Once per turn, if you gain LP: target one "Aromage" monster you control; that monster cannot be destroyed by battle until the end phase of your opponent's next turn.|0|
|Aromage Lavender|043|CAC|Plant/Xyz/Effect|Dark|4||2800|1200|Three or more Level 4 Plant-Type monsters. - While your LP is higher than your opponent's, if a Plant-Type monster you control is destroyed (by battle or by effect): add one Plant-type monster from your deck to your hand. Once per turn, you can detach one material to banish one Plant-type monster from your graveyard; gain LP equal to the banished monster's ATK.|0|
|Aromage Freesia|044|CAC|Plant/Xyz/Effect|Earth|6||2900|1400|Two Level 6 Plant-Type monsters. - While your LP is higher than your opponent's, if you control a Plant-type monster other than "Aromage Freesia": your opponent cannot set monsters. Once per turn, you can detach one material to target one of your banished Plant-type monsters: special summon that monster in Attack Position.|0|
|Fragrance Fusion|045|CAC|Spell Card|Spell||Normal|||Fusion Summon 1 "Aromage" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in the graveyard: You can pay 500 LP to add it to your hand.|0|
|Aurora Titan|046|CAC|Aqua/Effect|Water|4||1400|500|When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use this effect of "Aurora Titan" once per turn. When this card is Special Summoned as a result of it's effect, it gains this effect as long as it's face up on the field: - This card's original ATK becomes 2000.|0|
|Aurora Glider Drake|047|CAC|Dragon/Effect|Water|3||1000|500|When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use this effect of "Aurora Glider Drake" once per turn. When this card is special summoned as a result of it's effect, it gains this effect as long as it is face up on the field: - This card can attack directly.|0|
|Aurora Summoner|048|CAC|Aqua/Effect|Water|4||1600|500|When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use this effect of "Aurora Summoner" once per turn. When this card is Special Summoned as a result of it's effect, it gains this effect as long as it is face up on the field: - During your Main Phase, you can discard one WATER-attribute monster from your Deck to the Graveyard; Special Summon one WATER-attribute monster with 1500 ATK or less from your deck in face-up Attack Position.|0|
|Aurora Lance|049|CAC|Aqua/Effect|Water|6||2200|500|When this card is destroyed by battle and sent to the Graveyard: You can can Special Summon this card in face-up Attack Position. Then, discard one card from your hand to the Graveyard. You can only use this effect of "Aurora Lance" once per turn. When this card is Special Summoned as a result of it's effect, it gains this effect as long as it is face up on the field: - This card inflicts piercing damage. (This effect does not activate if you did not discard a card from your hand after Special Summoning.)|0|
|Aurora Twin Phantom|050|CAC|Dragon/Effect|Water|6||2400|500|When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. Then, discard one card from your hand to the Graveyard. You can only use this effect of "Aurora Twin Phantom" once per turn. When this card is Special Summoned as a result of it's effect, it gains this effect as long as it is face-up on the field: - This card can attack twice during each of your Battle Phases. (This effect does not activate if you did not discard a card from your hand after Special Summoning.)|0|
|Aurora Superior Dragon|051|CAC|Dragon/Effect|Water|4||1800|500|When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use this effect of "Aurora Superior Dragon" once per turn. When this card is Special Summoned as a result of it's effect, it gains this effect as long as it is face-up on the field: - One per turn, you can increase this monster's level to Level 5 or Level 6, until the End Phase of this turn. You can only use this card for the XYZ summon of a WATER-attribute monster.|0|
|Aurora Hydra|052|CAC|Sea Serpent/Effect|Water|5||2100|500|When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. Then, discard one card from your hand to the graveyard. You can only use this effect of "Aurora Hydra" once per turn. When this card is Special Summoned as a result of it's effect, it gains this effect as long as it is face-up on the field: - When this card destroys an opponent's monster as a result of battle: Draw one card. (This effect does not activate if you did not discard a card from your hand after Special Summoning.)|0|
|Aurora Dragonpulse Carp|053|CAC|Sea Serpent/Effect|Water|1||500|500|When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use this effect of "Aurora Dragonpulse Carp" once per turn. When this card is Special Summoned as a result of it's effect, it gains this effect as long as it is face-up on the field: - This card is treated as two tributes for a WATER-attribute monster. If this card is used for the tribute summon of a WATER-attribute monster: the summoned monster cannot be targeted or destroyed by card effects.|0|
|Aurora Belon|054|CAC|Winged-Beast/Effect|Water|4||1400|500|When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use this effect of "Aurora Belon" once per turn. When this card is Special Summoned as a result of it's effect, it gains this effect as long as it is face-up on the field: - When this monster destroys an opponent's monster as a result of battle: return that monster to the deck instead of sending it to the graveyard.|0|
|Aurora Revival Hydra|055|CAC|Aqua/Effect|Water|8||2900|500|When this card is destroyed by battle or a card effect and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. Then, tribute one WATER-attribute monster you control, other than "Aurora Revival Hydra". Destroy this monster during the End Phase of your turn if you cannot tribute one WATER-attribute monster. You can only use this effect of "Aurora Revival" once per turn. When this card is Special Summoned as a result of it's effect, it gains this effect as long as it is face-up on the field: - Once per turn: You can discard a card from your hand to Special Summon one "Aurora" monster from your Graveyard in Attack Position. This monster is treated as being Special Summoned by it's own effect (if it has one).|0|
|Dragon in the Aurora Lights|056|CAC|Dragon/Effect|Water|8||2700|2000|Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 4 WATER attribute monsters from your Graveyard that have different names. When this card is destroyed by battle or a card effect and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use this effect of "Dragon in the Aurora Lights" once per turn. While this card is face-up on the field: Your opponent cannot banish your cards through card effects, except for "Dragon in the Aurora Lights". |0|
|Aurora Gigas|057|CAC|Aqua/Xyz/Effect|Water|4||2400|1000|Two Level 4 WATER monsters - When this card would be destroyed by battle; you may remove a material from this card instead. Once per turn, when an "Aurora" monster is Special Summoned from the graveyard: increase this monster's ATK by 300 ATK, as long as it is face-up on the field.|0|
|Aurora Ether Dragon|058|CAC|Dragon/Xyz/Effect|Water|4||2700|1000|Three Level 4 WATER monsters - When this card would be destroyed by battle; you may remove a material from this card instead. Once per turn, when an "Aurora" monster is Special Summoned from the Graveyard: target one face-up monster your opponent controls, and banish it. You can only activate this effect if "Aurora Ether Dragon" has at least one material.|0|
|Aurora Mist Dragon|059|CAC|Dragon/Xyz/Effect|Water|6||2900|1000|Two Level 6 WATER monsters - When this card would be destroyed by battle; you may remove a material from this card instead. Once per turn, when an "Aurora" monster is Special Summoned from the graveyard: target one monster on the field, and then banish it.|0|
|Aurora's Light|060|CAC|Spell Card|Spell||Continuous|||Each time an "Aurora" monster is Special Summoned from the Graveyard: You can return one WATER-attribute monster from your graveyard to your deck, and shuffle. Then, draw one card. You can only control one face-up "Aurora's Light".|0|
|Rising Sun Over the Aurora Sea|061|CAC|Spell Card|Spell||Field|||Each time you Special Summon an "Aurora" monster from the Graveyard: add one counter to this card. Increase the ATK of WATER-attribute monsters you control by 100 ATK for each counter. As long as you control an "Aurora" monster: All battle damage dealt to you is halved. If this card would be destroyed: You may remove two counters from this card instead.|0|
|Deception Below the Aurora Waves|062|CAC|Trap Card|Trap||Normal|||When your opponent declares an attack: You can switch the attack target to an "Aurora" monster you control. You take no battle damage as a result of this battle.|0|
|Overwhelming Wave|063|CAC|Spell Card|Spell||Normal|||You can only activate this card if you control no monsters. Special summon as many Level 4 or lower WATER-attribute monsters from your Graveyard in Attack Position as you can, and negate their effects. During the End Phase of this turn: Banish them. You can only use these monsters for the XYZ Summon of a WATER-Atrribute monster.|0|
|Number S101: Silent Honor ARKADIA|062|CAC|Aqua/Xyz/Effect|Water|5||2800|1500|3 Level 5 Monsters - You can also XYZ Summon this using Number 101: Silent Honor ARK as a material. (All materials attached to that monster become materials for the XYZ Summoned monster.) When this card is Special Summoned: You can target 1 face-up monster your opponent controls; attach it to this card as a face-up XYZ Material. When this card destroys a monster as a result of battle: you can detach one material, and gain half of that monster's original ATK as LP, and inflict half of that monster's ATK as damage to your opponent's LP. When this card is destroyed and sent to the graveyard while it has XYZ Material: You can banish "Number 101: Silent Honor ARK" to Special Summon this card from your graveyard. If it is Special Summoned this way, it cannot attack for the rest of the turn.|0|
|Crashing Waves of the Aurora Sea|063|CAC|Spell Card|Spell||Normal|||Destroy one face-up "Aurora" monster that you control, and then target one monster your opponent controls: negate that monster's effect until the end phase of this turn.|0|
|Breaking Light of Dawn|064|CAC|Spell Card|Spell||Normal|||Select 1 monster you control: Destroy it, and then draw cards equal to half of it's Level/Rank. (Rounded up.) During your Draw Phase, if this card is in your graveyard after you've activated it: You can add this card to hand instead of conducting your draw.|0|
|Dawn of Xyz Revival|065|CAC|Spell Card|Spell||Normal|||Banish two monsters you control that are face-up on the field that have the same Level: Special Summon an Xyz Monster from your Graveyard in face-up attack position with a Rank equal to those monster's levels. (This is treated as an Xyz Summon.) Then, add this card as a material to that Special Summoned monster.|0|
|Tidal Wave Rising|066|CAC|Spell Card|Spell||Normal|||Target one face-up WATER-attribute monster on the field, and then special summon one WATER-attribute monster in your hand or graveyard that's the same Level as the targeted monster. You can only use those monsters for the XYZ Summon of a WATER-attribute monster. At the End Phase of this turn: Banish both monsters.|0|
|Otonari Thunder|067|CAC|Thunder/Effect|Light|4||500|0|If you control 4 "hunder" monsters, you can Special Summon this card (from your Deck).|0|
|Rumbling Thunder|068|CAC|Trap Card|Trap||Normal|||When your opponent declares a direct attack: Negate that attack, then Special Summon 1 Level 4 LIGHT Thunder-Type monster from your Graveyard in face-up Attack Position.|0|
|Thunder Hills|069|CAC|Spell Card|Spell||Field|||Each time a Thunder-type monster is Normal Summoned: Place 1 counter on this card. Thunder-Type monsters gain 100 ATK and DEF for each counter on the field. Once per turn: You can remove 4 counters from this card to add one Level 4 LIGHT Thunder-type monster from your Deck to your hand. If this card would be destroyed: Remove 2 counters from this card instead.|0|
|Matrohunder|070|CAC|Thunder/Xyz/Effect|Light|4||?|?|Materials: 3 or more Level 4 LIGHT Monsters / Monster Effect: This monster's original ATK and DEF becomes the number of Materials used to XYZ Summon this monster times 1000. You can Tribute 1 Level 4 LIGHT Thunder-Type monster on the field to inflict damage equal to half of that monster's ATK to your opponent. (You cannot activate this effect if this monster has no materials attached.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 LIGHT Thunder-Type monster from your hand or Graveyard. If you Xyz Summon this monster with 5 Materials: You can destroy this monster, then inflict 4000 damage to your opponent.|0|
|Aunthunder|071|CAC|Thunder/Xyz/Effect|Light|4||2200|1400|Materials: 2 Level 4 LIGHT monsters / Monster Effect: You can detach 1 Xyz Material from this card;Level 4 LIGHT Thunder-type monsters you currently control can attack directly this turn. If this card is destroyed (by battle or by card effect): Target 2 Thunder-Type monsters in your Graveyard; banish them, then draw 1 card.|0|
|Unkhunder|072|CAC|Thunder/Xyz/Effect|Light|4||1600|2400|Materials: 2 Level 4 LIGHT monsters / Monster Effect: You can detach 1 Xyz Material; Level 4 LIGHT Thunder-type monsters you currently control cannot be destroyed by card effects until the End Phase of your opponent's next turn, except for "Unkhunder". If this card is destroyed (by battle or by card effect): Target 2 banished Thunder-Type monsters; shuffle them into your Deck.|0|
|XYZ Return Wormhole|073|CAC|Spell Card|Spell||Equip|||Equip to one Xyz Monster you control and target one Xyz Monster in your graveyard. During your next standby phase, Special Summon the targeted monster by using the equipped monster as Xyz Material (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.).|0|
|Hieratic Seal of Reincarnation|074|CAC|Trap Card|Trap||Continuous|||During either player's turn, if a Dragon-type Normal Monster was destroyed this turn, you can Special Summon 1 "Hieratic" monster from your deck and makes its ATK and DEF 0. You can only activate the effect of "Hieratic Seal of Reincarnation" once per turn.|0|
|Hieratic King's Double|075|CAC|Trap Card|Trap||Continuous|||During Either Player's Battle Phase: Special Summon this card as a Normal Monster (Dragon-Type/LIGHT/Level 4/ATK 0/DEF 0). Your opponent cannot attack other Dragon-type monsters while you control this card.|0|
|Hieratic Seal of Unlocking|076|CAC|Spell Card|Spell||Normal|||Target 1 "Hieratic" monster you control with 0 ATK: Special Summon 1 "Hieratic" Xyz Monster from your Extra Deck with the same rank as the targeted monster's level, using the targeted monster as Xyz Material. That "Hieratic" monster cannot activate its effect during the turn it is summoned. You can only activate one "Hieratic Seal of Unlocking" per turn.|0|
|Hieratic Seal of Tribute|077|CAC|Spell Card|Spell||Normal|||Send 1 "Hieratic Seal" card except "Hieratic Seal of Tribute" from your hand or field to the graveyard: Special Summon 2 Dragon-type Normal Monsters from your graveyard and reduce their ATK and DEF to 0.|0|
|Virus Bug - Attachment Worm|078|CAC|Insect/Effect|Dark|4||1600|600|Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type or Fiend-Type Xyz Monster. (1) Once per turn, when this face-up Attack Position card is changed to Defense Position: You can Special Summon 1 Level 4 DARK Insect-Type monster from your Deck in Defense Position. (2) An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. * It can attack all Defense Position monsters your opponent controls, once each.|0|
|Virus Bug - Trojan Chrysalis|079|CAC|Insect/Effect|Dark|4||100|2100|Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type or Fiend-Type Xyz Monster. (1) Once per turn, if this card is in Attack Position: You can target 1 Level 4 DARK Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that target in Defense Position. (2) An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. * If it attacks a Defense Position monster, your opponent cannot activate cards or effects until the end of the Damage Step.|0|
|Virus Bug - Spyware Spider|080|CAC|Insect/Effect|Dark|4||600|1600|Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type or Fiend-Type Xyz Monster. (1) Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 4 DARK Insect-Type monster from your hand in Defense Position. (2) An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. * If it is Xyz Summoned: The DEF of all monsters your opponent currently controls become 0, also change those monsters to Defense Position.|0|
|Virus Bug - Logic Bomb Bee|081|CAC|Insect/Effect|Dark|4||900|900|Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type or Fiend-Type Xyz Monster. (1) If you Normal or Special Summon an Insect-Type monster: You can pay 800 LP; Special Summon this card from your hand. (2) An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. * If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.|0|
|Virus Bug - Boot Sector Antlion|082|CAC|Insect/Effect|Dark|4||2400|0|Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type or Fiend-Type Xyz Monster. (1) At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card. (2) An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. * At the end of the Damage Step, if this card attacked a Defense Position monster: You draw 1 card.|0|
|Virus Bug - Overwrite Locust|083|CAC|Insect/Effect|Dark|4||1300|1400|(1) If this card is destroyed (by battle or by card effect): You can Special Summon 1 "Virus Bug" monster from your Deck.|0|
|Virus Bug Matrix|084|CAC|Spell Card|Spell||Field|||(1) All Insect-Type monsters you control gain 300 ATK and DEF. (2) Once per turn: You can target 2 Insect-Type monsters you control that have Levels, then declare a Level between 4 to 8; those targets become the declared Level during this turn. During that turn, you cannot Special Summons except Insect-Type or Fiend-Type monsters.|0|
|Rank-Up-Magic Digital Infection|085|CAC|Spell Card|Spell||Normal|||The (2) effect of "Rank-Up-Magic Digital Infection" can only be used once per turn. (1) Target 1 face-up Xyz Monster you control; Xyz Summon from your Extra Deck, 1 Insect-Type or Fiend-Type Xyz Monster that is 1 or 2 Ranks higher than that monster you control, by using it as the Xyz Material. (Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) (2) If this card is in your Graveyard: You can send 1 Insect-Type monster from your Deck to the Graveyard; add this card to your hand. (3) If this card is in your Graveyard: You can banish this card to target 1 Insect-Type Xyz monster you control; attach 1 Insect-Type monster from your hand or Graveyard to that Xyz monster. You can only activate this effect if you have an Insect-Type monster in your Graveyard.|0|
|Polymorphic Virus Bugs|086|CAC|Trap Card|Trap||Normal|||(1) Target 2 Level 4 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can only activate 1 "Polymorphic Virus Bugs" per turn. (2) You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 4 Insect-Type monsters you currently control become equal to the banished Xyz Monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters.|0|
|Virus Bug - Backdoor Scarab|087|CAC|Insect/Xyz/Effect|Dark|4||1900|1500|2 or more Level 4 DARK Insect-Type Monsters - (1) Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn. (2) Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach the destroyed monster to this card as an Xyz Material.|0|
|Virus Bug - Hijack Papillon|088|CAC|Insect/Xyz/Effect|Dark|6||2300|1900|2 or more Level 6 DARK Insect-Type Monsters - You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 4 or 5 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) (1) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. (2) Once per turn, if the battle position of a monster(s) on the field is changed: You can attach 1 Insect-Type monster from your Graveyard to this card as an Xyz Material.|0|
|Virus Bug - Rootkit Atlas|089|CAC|Insect/Xyz/Effect|Dark|8||2600|2200|2 or more Level 8 DARK Insect-Type Monsters - You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 6 or 7 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) (1) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. (2) Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls that has the highest DEF.|0|
|Vortex King|090|CAC|Fiend/Synchro/Effect|Dark|8||1000|2900|1 tuner + 1 or more non-tuner monsters. Whenever a monster you control is destroyed by battle and sent to the graveyard, your opponent sends cards equal to that monster's level from the top of their deck to the graveyard. When this card is destroyed, you can remove it from play to remove from play the top eight cards of your opponent's deck.|0|
|Dark Dimension Vortex Castle|091|CAC|Spell Card|Spell||Field|||Increase the ATK of all face-up DARK monsters you control by 400. Once per turn, during your Draw Phase: You can banish one card from your hand to draw one card. If this card is in your Graveyard, except on the turn it was sent there: you can banish the top two cards from your deck to add this to your hand.|0|
|Dark Dimension Servant|092|CAC|Warrior/Tuner/Effect|Dark|2||500|0|Once per turn: this card is not destroyed by battle. If this card is banished (from the hand or the field): You can Special Summon one "Dark Dimension Servant" from your deck in face-up Attack position.|0|
|Dark Dimension Squire|092|CAC|Warrior/Tuner/Effect|Dark|3||1000|500|If this card is banished (from the hand or the field): You can add one Level 4 or lower DARK Warrior-type monster from your deck to your hand, other than "Dark Dimension Squire".|0|
|Dark Dimension Princess|093|CAC|Warrior/Tuner/Effect|4||400|2000|When this card is flipped face-up on the field: You can add one banished DARK Warrior-type monster to your hand. If this card is banished (from the hand or the field): Target one face-up monster your opponent controls; switch it to face-down defense.|0|
|Dark Dimension Guards|094|CAC|Warrior/Effect|2||0|1900|Once per turn, if this card is face-up on the field: All battle damage to you is reduced to 0. If this card is banished (from the hand or the field): All battle damage that turn becomes 0.|0|
|Dark Dimension Knight|095|CAC|Warrior/Effect|3||1300|700|If this card attacks: It gains 500 ATK during the Damage Step. If this card is banished (from the hand or the field): You can Special Summon one Level 4 or lower DARK Warrior-type monster from your hand.|0|
|Dark Dimension Prince|096|CAC|Warrior/Effect|4||1700|400|If this card is Summoned (Normal or Special): You can target one monster your opponent controls; switch it to ATK position (if able), and then halve it's ATK until the End Phase of this turn. If this card is banished (from the hand or the field): target one face-up monster you control; it gains 300 ATK.|0|
|Dark Dimension Lord|097|CAC|Warrior/Synchro/Effect|8||2500|1800|1 DARK Tuner Monster + 1 or more Non-Tuner Monsters - If this card is Synchro Summoned: You can banish the top five cards from your deck. This card gains 300 ATK for each DARK Warrior-Type monster banished by this effect. If this card is banished (from the field): You can Special Summon one banished DARK Warrior-Type monster other than "Dark Dimension Lord". You can only use this effect of "Dark Dimension Lord" once per turn.|0|
|Dark Dimension Queen|098|CAC|Warrior/Synchro/Effect|7||2400|1200|1 DARK Tuner Monster + 1 or more Non-Tuner Monsters - If this card is Synchro Summoned: You can return up to five banished monsters to your deck, shuffle, and then draw one card. If the drawn card is a DARK Warrior-type monster: You can banish it to increase the ATK of "Dark Dimension Queen" by 500. If this card is banished (from the field): You can Special Summon one banished DARK Warrior-Type monster other than "Dark Dimension Queen". You can only use this effect of "Dark Dimension Queen" once per turn.|0|
|Dark Dimension General|099|CAC|Warrior/Synchro/Effect|6||2200|1000|1 DARK Tuner Monster + 1 or more Non-Tuner Monsters - If this card is Synchro Summoned: It can attack twice during each Battle Phase. If this card is banished (from the field): You can target one face-up DARK Warrior-type monster you control: It gains 1000 ATK and DEF.|0|
|Dark Dimension Chancellor|100|CAC|Warrior/Synchro/Effect|5||2000|600|1 DARK Tuner Monster + 1 or more Non-Tuner Monsters - If this card is Synchro Summoned: All face-up DARK Warrior-type monsters you control gain 400 ATK and DEF. If this card is banished (from the field): You can target up to three cards in your graveyard; banish them.|0|
|Dark Dimension Throne|101|CAC|Spell Card|Spell||Continuous|||As long as you control a face-up DARK Warrior-type monster: All cards sent from the hand or the field are banished instead. If this card is in your graveyard, except during the turn that it was sent there: You can banish one card from the top of your deck to add this card to your hand.|0|
|Dark Dimension Retrieval|102|CAC|Spell Card|Spell||Normal|||Target two cards in your graveyard, and one card that is currently banished: Banish the two cards, and then add the banished target to your hand.|0|
|Dark Dimension’s Stand|103|CAC|Spell Card|Spell||Normal|||Target three banished Level 4 or Lower DARK Warrior-type monsters: special summon them in face-up Attack Position. If you do not Synchro Summon during this turn that you activate “Dark Dimension’s Stand”: you take 3000 points of damage.|0|
|Dark Dimension Abyssal Charge|104|CAC|Trap Card|Trap||Continuous|||As long as you control a face-up DARK Warrior-type monster: All cards sent from the hand or the field are banished instead. Once per turn: You can banish the top card of your deck to target one face-up DARK Warrior-type monster you control; increase or decrease its’ level by 1.|0|
|Dark Dimension’s Grasp|105|CAC|Trap Card|Trap||Normal|||Target one face-up monster your opponent controls, and then banish one card from your hand: Decrease the ATK of that monster by 800 until the end phase of this turn.|0|